okie so niko had finished creating the different versions of the rose and i had to make petals that would fall off of it luckily dom have given me a tutorial on how to create n cloth petals and how to give them the look of falling the tutorial would give me this end result
right so i learnt quite a bit from the ncloth tutorial such as how to set it to collide with any selected object i chose and how i could make the petals fall similar to that of how real petals fall changing attribuites such as wind direction , speed and gravity along with changing the ncloth attributes them seleves being lift meaning how much effect wind had on the ncloth so if the wind speed normal but i made the lift too high the ncloth would just quickly blow away so changing the attributes of lift, drag and rigidity which made sure it still looked more like a petal rather then a piece of cloth i started to understand the princaples of ncloth.
this clip was fine but i didnt like how due to the collision i had placed on the stem of the rose it caused some of the rose petals not to fall down so i took the collision off and tweaked more with the attributes of the Ncloth petals
this is what i got as a result which deon and i believed to be fine.
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