Sunday, 5 June 2011

rain

so one of the things i began working on was rain for the second clip now i looked on the internet for tutorials on how to create rai and i did found one and it was helpful i started learning how to create rain using particles and changing the shape of it so it looked like it was streaking down and was able to make it hit the ground plane and splatter out what i found to be one of the most complex things about it was changing the attributes to make it look more randomised the rain dropping. that was done by creating turbulence to it and changing the attributes however the overall thing was a very basic rain which i didn't feel looked so realistic.



because it didnt match the style for the second clip we felt its just best to not put this into it which i would agree i decided ill try and keep looking on the internet to see if i can find more tutorials on creating a more realistic style of rain. although i did enjoy doing this tutorial because it helped me to find out how to make particals get effected through gravity, turbulence and vortex fields so with know that i could perhaps make tornados using turbulence and vortex fields. ^_^

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